These mini-adventures are a great way to start, or fill-in, any Shadowdark campaign. Each one has enough substance to fill a solid three hours or so for a group of four or more (might move faster with smaller groups). Each mini-adventure is generic enough that you could drop it into most settings as a discovery while traveling, but each also has its own self-contained story to reveal (kind of like those mysterious stand-alone buildings or dungeons not related to the main storyline in FALLOUT or ELDER SCROLLS games). They include suggested loots but on the thin side, encouraging GMs to upgrade or add to it. Great value for the price!
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T.O.
Great little one-shots!
Perfect for when you forget/don't have time to prep an upcoming session
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Shawn Conard
Saved my butt
Exactly what I needed: A handful of 1-2 session adventures, top quality and inexpensive, and ready to play with minimal prep time. That last bit was why it saved my butt. I would 100% buy a volume two, were one to exist.
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Sonja Hughes Akright
FIVE MINI-ADVENTURES - Oh HELL YES!!
The mini 2-sided adventures are an awesome addition to your amazing game!! I LOVE that you have included the digital jpeg of the maps for VTT. Keep it coming, Kelsey!!